Our heroes finally make it to Nowear and learn that things have changed in Kiera’s old home.
Ababila and the Puking Thieves – War in Scarlet: Chapter 39
They slaughtered the most well-known thief in the land, but can they escape from the rest of the thieves surrounding them?
Lady Gaga’s Kiss of Death – A War in Scarlet: Chapter 38
Our heroes finally leave The Last Chance Outpost only to stumble on a party of criminals and a cat-lady looking for justice.
Kingdom of the Sleepyheads – A War in Scarlet: Chapter 37
After finally arriving at The Last Chance Outpost, our heroes are faced with a sleep spell gone awry and thieving beast. Can they find what caused the problems in the Outpost?
Save the Cat – A War in Scarlet: Chapter 36
Our heroes evade the Drider ambush and Taruil finds his values tested as they navigate a narrow mountain pass.
Vornage’s Death From Above – A War in Scarlet: Chapter 35
Our Dungeons and Dragons heroes continue on their quest to Nowear and pick up a new “friend’ on the way.
The Town of Folly – A War in Scarlet: Chapter 34
No rest for the weary Dungeons and Dragons adventurers as they rid the world of a legendary monster only to find another monster under their feet.
Rotten Claw – A War in Scarlet: Chapter 33
After narrowly escaping death at the hands of a vampire, our heroes stumble into the Rotten Claw forest where they find an evil living among the woods. Can they stay alive again?
Black Wedding – A War in Scarlet: Chapter 32
Our Dungeons and Dragons heroes struggle against the marital plans of their evil vampiric host to save Kiera and continue on their mission to save Claire’s sister.
The Screaming Banshee – A War in Scarlet: Chapter 31
The mysterious host of the Dead Man’s Party has a request for our Heroes, but does he also have something else sinister in mind?
Dead Man’s Party – War in Scarlet: Chapter 30
Our heroes make it through The Grave only to find themselves in the midst of an episode of The Walking Dead, with party favors.
Click, the Marsh Goblin – A War in Scarlet: Chapter 29
What better way to break in brand new horses than to take them deep into a dark and mysterious swamp called The Grave? There isn’t one. At least there isn’t for our heroes.